NEML2 1.4.0
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Vec Member List

This is the complete list of members for Vec, including all inherited members.

__add__(self, float arg0)Vec
__add__(self, Scalar arg0)Vec
__add__(self, Vec arg0)Vec
__call__(self, int arg0)Vec
__init__(self)Vec
__init__(self, torch.Tensor arg0, int arg1)Vec
__init__(self, Vec arg0)Vec
__init__(self, torch.Tensor arg0)Vec
__init__(self, Rot arg0)Vec
__mul__(self, float arg0)Vec
__mul__(self, Scalar arg0)Vec
__neg__(self)Vec
__pow__(self, float arg0)Vec
__pow__(self, Scalar arg0)Vec
__radd__(self, float arg0)Vec
__repr__(self)Vec
__rmul__(self, float arg0)Vec
__rpow__(self, float arg0)Vec
__rsub__(self, float arg0)Vec
__rtruediv__(self, float arg0)Vec
__str__(self)Vec
__sub__(self, float arg0)Vec
__sub__(self, Scalar arg0)Vec
__sub__(self, Vec arg0)Vec
__truediv__(self, float arg0)Vec
__truediv__(self, Scalar arg0)Vec
__truediv__(self, Vec arg0)Vec
base(self)Vec
batch(self)Vec
batched(self)Vec
clone(self)Vec
copy_(self, torch.Tensor arg0, bool arg1)Vec
cross(self, Vec arg0)Vec
cross(self, Rot arg0)Vec
cross(self, WR2 arg0)Vec
defined(self)Vec
detach(self)Vec
detach_(self)Vec
device(self)Vec
dim(self)Vec
dot(self, Vec arg0)Vec
dot(self, Rot arg0)Vec
dot(self, WR2 arg0)Vec
drotate(self, Rot arg0)Vec
dtype(self)Vec
empty(*torch.dtype dtype=..., torch.device device=..., bool requires_grad=False)Vecstatic
empty(tuple[int,...] batch_shape, *torch.dtype dtype=..., torch.device device=..., bool requires_grad=False)Vecstatic
empty_like(Vec arg0)Vecstatic
fill(float x, float y, float z, *torch.dtype dtype=..., torch.device device=..., bool requires_grad=False)Vecstatic
fill(Scalar x, Scalar y, Scalar z)Vecstatic
full(float fill_value, *torch.dtype dtype=..., torch.device device=..., bool requires_grad=False)Vecstatic
full(tuple[int,...] batch_shape, float fill_value, *torch.dtype dtype=..., torch.device device=..., bool requires_grad=False)Vecstatic
full_like(Vec arg0, float arg1)Vecstatic
grad(self)Vec
identity_map(*torch.dtype dtype=..., torch.device device=..., bool requires_grad=False)Vecstatic
linspace(Vec start, Vec end, int nstep, int dim=0, int batch_dim=-1)Vecstatic
logspace(Vec start, Vec end, int nstep, int dim=0, int batch_dim=-1, float base=10.0)Vecstatic
norm(self)Vec
norm_sq(self)Vec
ones(*torch.dtype dtype=..., torch.device device=..., bool requires_grad=False)Vecstatic
ones(tuple[int,...] batch_shape, *torch.dtype dtype=..., torch.device device=..., bool requires_grad=False)Vecstatic
ones_like(Vec arg0)Vecstatic
outer(self, Vec arg0)Vec
outer(self, Rot arg0)Vec
outer(self, WR2 arg0)Vec
requires_grad(self)Vec
requires_grad_(self, bool arg0)Vec
rotate(self, Rot arg0)Vec
shape(self)Vec
tensor(self)Vec
to(self, *torch.dtype dtype=..., torch.device device=..., bool requires_grad=False)Vec
torch(self)Vec
torch(self)Vec
transform(self, R2 arg0)Vec
zero_(self)Vec
zeros(*torch.dtype dtype=..., torch.device device=..., bool requires_grad=False)Vecstatic
zeros(tuple[int,...] batch_shape, *torch.dtype dtype=..., torch.device device=..., bool requires_grad=False)Vecstatic
zeros_like(Vec arg0)Vecstatic